Interviews
Krakatoa for MAXON CINEMA 4D (also known as Krakatoa C4D or KC4D for short) is a volumetric particle rendering plugin for Mac OSX and Microsoft Windows operating systems. Krakatoa C4D is fully integrated in the CINEMA 4D User Interface. The creator, Paul Everett, has been a long time developer of plugins for CINEMA 4D and it's worth checking out all his plugins. This one enables you to easily vectorise images, movies and shaders in real-time amongst other things. This plugin is built with C and is completely compatible for both PC and Mac. Cinema 4D Tutorial Wiki. Installing the C4D to AE Plugin. If you've never used the C4D to AE exchange, there's a good chance you don't have the correct plugins installed yet. The following instructions are for a Mac OS machine with programs installed at their default locations. FumeFX is a powerful fluid dynamics plugin-in for Maxon Cinema 4D, designed for simulation and rendering of realistic fire, smoke, explosions and other gaseous phenomena. Unrivalled in its ability to capture the subtlety and complexity of fluid gas behavior it is favored among visual effects artists, game developers, visualization professionals and everyone else who demand the utmost in realism. RealFlow Plugin for Cinema 4d Free Download provides a more herbal chew to particle times than their versions in position, rotation, and size. Features Of RealFlow Plugin for Cinema 4d. Among the features of RealFlow Plugin for Cinema 4d, Free Download is. Got Multiphysics solver (Granular, Viscous, Viscoelastic, Rigid, and so Elastic).
Hristo Velev from Bottleship VFX made his name creating destruction and particle dynamics on spectacles like ‘2012’, ‘Sucker Punch’, ‘Iron Man 3’, among others. Very active in the animation community, authored several training packages. One of the founders of Bottleship in 2013, positioned as FX lead and general co-manager.
Click here to read the whole interview.
Anselm von Seherr-Thoss has been a 3D VFX artist for many years and he's been award winning Visual Effects Technical Director and VES (Visual Effects Society) member with emphasis on particle based effects as well as Fluid Simulations, Shading and Post Production. He worked on movies like James Cameron's 'Avatar', Transformers 4, Star Trek - Into Darkness, COSMOS: A Spacetime Odyssey, The Expendables 3, Northmen - A Viking Saga, G.I. Joe-Rise of Cobra, The A-Team, Ridley Scott's 'Robin Hood', Priest, SuckerPunch(Previz) and many more.
Click here to read the whole interview.
This time we're presenting you an interview with Luma Pictures, a full service visual effects facility located in Santa Monica, California. In last ten years there have contributed to more than 60 films, including blockbusters such as Thor, Captain America: The First Avenger, The Green Hornet, Harry Potter and the Half-Blood Prince, Pirates of the Caribbean: At World's End and all four films in the Underworld series.
Click here to read the whole interview.
Sitni Sati brings you exclusive interview with Kirby Miller, FX Supervisor at Blur Studio. Blur Studio is an award-winning production company based in Culver City, California. Established in 1995, Blur is built upon a solid foundation of artistic excellence and technical ingenuity. Producing stunning live action, animation, visual effects and design for any media platform is the heart and soul of our culture...
Click here to read the whole interview.
We present you an interview with Will Shepherd, a producer at Spatial Harmonics Group from Los Angeles. They have produced FX since 2009 for over 20 clients ranging from tradeshow floor graphics to feature film work.
Click here to read the whole interview.
Over the last 2 years Luma Pictures has worked on several Marvel Films, which heavily relied on FumeFX and its toolset. Luma, after having collaborated with Sitni Sati on the FumeFX for Maya version during Thor, and the FumeFX Arnold Shader, put all that tech through its paces on Marvel’s “Captain America: The Winter Soldier”™ and “Ant-Man”™ films.
Click here to read the whole interview.
Allan McKay has been in the VFX industry for 18 years and awarded as an Autodesk Max Master by Autodesk, Emmy award winning and also worked on many Oscar winning movies. During his career he’s been working on shows like Star Trek 2, God of War, Superman, Transformers 3, Looper, Flight, The Last Airbender, Priest, Daybreakers, Blade Trinity. He has also released numerous FumeFX training material on DVDs...
Click here to read the whole interview.
Iloura is a creative studio. A collective of artists and technologists that make and enhance creative content for film and television productions, commercials and the ever-evolving world of experiential and interactive media. They have specialised in 3D and character animation, 2D VFX, and on-set VFX supervision and motion design.
Click here to read the whole interview.